Why PLO Hand Selection Is Different
In PLO you hold 4 cards, creating 6 two-card combos. A hand is only as strong as how well all four cards work together. A hand like A-A-7-2 rainbow looks great in Hold'em but is mediocre in PLO.
What Makes a Good PLO Hand?
Connectivity: Cards that are close in rank (rundowns like J-T-9-8) create straight potential on many boards.
Suits: Double-suited hands (two cards of one suit, two of another) add 5-8% equity. Nut flush draws win big pots.
High cards: Broadway cards (T+) make the nut straights. Low rundowns can make non-nut hands that get you in trouble.
Pairs: Big pairs (AA, KK) are good because they make top set. But they need help from the other two cards.
The Golden Rules: Trips = trash (dead outs). Danglers = hand killer. Double-suited > single-suited > rainbow. Connected > gapped > disconnected.
Position (6-Max)
UTG — Tightest. Only premium and strong hands.
MP — Slightly wider, still need quality.
CO — Open up with playable suited/connected hands.
BTN — Widest range. Position is king in PLO.
SB — Out of position post-flop, play tighter than CO.
BB — Getting a discount, defend with connected/suited hands.
Keyboard Shortcuts
P = Play F = Fold Space / Enter = Next hand