BLACKJACK BASICS

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Learn the Game Before You Train

This guide teaches you everything you need to know about blackjack before starting the training modules. No prior knowledge required.

Contents

1. The Objective

The goal of blackjack is simple: beat the dealer's hand without going over 21.

You win by:

You lose by:

If you and the dealer have the same total, it's a push (tie) and your bet is returned.

2. Card Values

Every card has a point value:

Card Value
2, 3, 4, 5, 6, 7, 8, 9 Face value (2 = 2 points, etc.)
10, Jack, Queen, King 10 points each
Ace 1 or 11 (your choice)
2♠
= 2
7♥
= 7
K♣
= 10
A♦
= 1 or 11
Soft vs. Hard Hands

A soft hand contains an Ace counted as 11. Example: A + 6 = soft 17. A hard hand has no Ace, or an Ace that must count as 1 to avoid busting. Example: 10 + 7 = hard 17.

3. How a Hand Plays Out

  1. Place your bet before cards are dealt
  2. Receive two cards face-up
  3. Dealer gets two cards — one face-up, one face-down (the "hole card")
  4. Make your decisions (hit, stand, double, split, or surrender)
  5. Dealer reveals their hole card and plays according to fixed rules
  6. Hands are compared and bets are settled
Example Hand

You're dealt 10 + 6 = 16. Dealer shows a 9 face-up. You decide to stand. Dealer reveals their hole card (a 7) for a total of 16, then must hit. They draw a 5 for 21. You lose.

4. Your Choices

Action What It Does
Hit Take another card. You can hit as many times as you want until you stand or bust.
Stand Keep your current total. Your turn ends.
Double Down Double your bet and receive exactly one more card. Only available on your first two cards.
Split If your first two cards are a pair, split them into two separate hands. Requires a second bet equal to your original.
Surrender Give up half your bet and end the hand immediately. Only available in some casinos.
Insurance A side bet offered when the dealer shows an Ace. Pays 2:1 if dealer has blackjack. Generally a bad bet.
When to Use Each Action

Choosing the right action in each situation is called "basic strategy." This is the foundation of smart blackjack play. You'll learn it in the Basic Strategy module.

5. Dealer Rules

The dealer has no choices. They must follow fixed rules:

H17 vs. S17

H17: Dealer hits on soft 17 (worse for you). S17: Dealer stands on soft 17 (better for you). Always check which rule your casino uses.

6. Payouts

Result Payout
Win 1:1 (bet $10, win $10 + your bet back)
Blackjack 3:2 (bet $10, win $15 + your bet back) *
Push (tie) Bet returned
Lose Lose your bet
Avoid 6:5 Blackjack Tables

Some casinos pay only 6:5 on blackjack instead of 3:2. This increases the house edge by ~1.4%. Never play 6:5 blackjack.

7. Why the House Has an Edge

If both you and the dealer play identically, why does the house win? One simple reason:

You act first. If you bust, you lose immediately — even if the dealer would have busted too.

This single rule gives the casino roughly a 0.5% to 2% edge depending on the rules and your skill level.

The Bust Scenario

You have 15, dealer shows 6. You hit and bust with a 10. You lose. But if you had stood, the dealer would have drawn cards and busted too — turning your loss into a push. This is why basic strategy exists: to minimize these costly mistakes.

8. How Card Counting Works

Card counting is not illegal. It's simply using your brain to track information the casino gives you freely.

The basic idea:

The Hi-Lo System

The most popular counting system assigns values to each card:

  • 2-6: +1 (low cards leaving = good for you)
  • 7-9: 0 (neutral)
  • 10-A: -1 (high cards leaving = bad for you)

Keep a "running count" as cards are dealt. When the count is high (+), you have an edge. When it's low (-), the house has an edge.

Counting doesn't guarantee wins. It gives you a small edge (~0.5-1.5%) that only shows up over thousands of hands. You'll still have losing sessions. The math just favors you in the long run.

9. What to Learn Next

Now that you understand the basics, here's your training path:

  1. Speed Count — Build instant card-to-value recognition
  2. Basic Strategy — Learn the correct play for every situation
  3. Running Count — Track the count through a full shoe
  4. The Arena — Practice full hands with training wheels
  5. True Count + Deviations — Advanced techniques
  6. High Stakes — Pressure testing before real casinos
The Goal

By the time you finish all modules, you'll have the skills to play with a mathematical edge. But remember: casinos are designed to take your money. Only gamble what you can afford to lose, and never chase losses.